Calling all Heroes!
The kingdom is in peril and is requesting the assistance
of brave adventurers to save it from an ancient foe.
Muster your forces. Don your armor and cloak. Prepare for battle.
Emerge victorious or fall in battle. The adventure awaits!

What is Quest Night?

Quest Night is an interactive action adventure starring you! Parties of six will fight, crawl, and puzzle their way through the Quest Night adventure. Each player will chose a class (warrior, mage, cleric, or rogue) and be given hit points and abilities based upon that player class. Players will have the opportunity to upgrade to one of four Elite classes. Players will also have the opportunity to purchase character buffs, spell scrolls, and healing potions, either for a small fee at Quest Night or by purchasing an Upgrade Package through this website.

Keep in mind: every dollar you spend directly benefits SCARE for a Cure! We are a non-profit charity organization committed to raising money for local cancer-related charities. We must raise money for safety infrastructure at our new location or we might not be able to continue providing that service. So, spend freely and help us help our fellow Central Texans!

But how do I actually take part in the quest?

If you ever played Dungeon & Dragons then you already have a leg up on other folks. The basis of D&D is a setting that most folks today are familiar with: The Lord of the Rings.
Most people have seen the films, even if they have not read the books. It's an epic adventure featuring Knights, Dragons, Wizards, Orcs, Crusaders, Elves, Dwarves, and many others.

At Quest Night, you will take on the role of one of the heroes of such a tale. We will arm you with weapons and spells, and you will enter into combat with a wide variety of beastly characters.

Enter into combat? Are they going to hit me?!

Not physically, though your monstrous foes will do their best to take your hit points! Combat is performed by rolling special over-sized dice on a special table. If the attacker rolls high enough, then they hit their target and take a portion of their hit points.

You said parties of six; what if I only have two friends to bring with me?

Don't worry! If you do not have 6 people in your party, you will have the opportunity to recruit additional party members at Quest Night. After all, the best part of any adventure is sharing it with a group!

So what happens after the Quest is over?

After your Quest, your character's stats, level, and assets will be recorded so that you will be ready to continue your adventure at next year's Quest Night.

You will also be able to relive your Quest Night experience by visiting the photo booth and sharing battle stories in the Black Night Tavern.

What other information should I know?

Quest Night will be held at 14219 Littig rd. Manor, TX, using the entirety of Ghost Town and the SCARE for a CURE site.
Quest Night will be for TWO weekends only (Fri & Sat Night)
Guests (Players) will go through in groups of 5-6 people (Adventuring Party)
Players will have to select a specific CLASS, and will be issued equipment based on that class (sword, staff, dagger, mace,etc…)
Players can purchase "power-ups" in the form of potions, spells, magic TOKENS, enhanced abilities
Players will have to perform actions, such as physical puzzles, disarm traps, traverse obstacles, climb, crawl, swing, etc...
Players will NOT engage in real combat or traditional LARP style (boffers) combat
Combat will be via over-sized dice on a special elevated Combat Table
The RULES will be very simplified from traditional D&D (no experience required)
Players will be encouraged to wear their own costumes
Players may rent costume pieces from SCARE.
The event will open at 8pm and run till 1am Previous Questors will get in at 7:30pm and have access to the town of Haven to equip themselves and/or train. There are 4 Entry ticket price points:

  • 8pm Standard - $40
  • 8pm Elite - $50
  • 9pm Standard - $30
  • 9pm Elite - $40
In addition to entry into Haven, with your ticket purchase you will receive:
Standard Class (3GP and a Random magic token)
Elite Class (5GP and 3 Random magic tokens)
Mages receive 2 spells (Any) upon entry

As time allows, you and your party may do as many quests per night as you wish.
Our Quests will be timed such that the last Quest will end near midnight.
There are three types of quests:
  • SHORT Quests (10-25min)
  • MEDIUM Quests (30-45min)
  • LONG Quests (60-90min)
Different Quests have different XP & Loot rewards.
There will be some GOOD quests and some "Not so Good" quests.
Players may Quest for one night or all 4 nights. Progress, XP, loot, etc will be tracked and are cumulative.
We recommend reading our Quest Night Classes & Lore page to learn more about Standard and ELITE classes before purchasing tickets.
Standard currency of the Realm is a Gold Piece (GP) which conveniently enough is equal to $1. Gold pieces can be spent at a merchant shop to buy healing potions, magic tokens, spells, and other items to help you on your Quest.
Magic tokens can change the course of the battle by imbuing the target player with a variety of enhancements to strength, luck, accuracy, and more!
We consider this event PG-13 due to some scares, adult themes, fictional violence, and harsh language. Players may "die" and if not Resurrected, they will spend eternity in the Tavern.
Parties may fail a Quest(s).
A partial party may succeed in a Quest (but it won’t be easy)
There will be treasure (Loot!)
We hope to have Renaissance Faire style vendors stationed at the event.
Players who pull out their cell phones or cameras during the adventure may be asked to leave the event with no refund.

Your vocabulary may need to include a few new words:

  • Buff: Any spell or action that provides a positive benefit to a player.
  • Class: Profession; Warrior, Mage, Rogue, Cleric, Warlord, Battlemage, Shadow, Crusader
  • Dice/Die: A multi side object used to demonstrate random chance. Ex. a 6-sided die.
  • GP: Gold Piece, the currency of the Realm. For our purposes, a $1 value.
  • Hit Points: A measure of a character's health or an object's integrity. Damage decreases current hit points, and lost hit points return with healing.
  • Level: A measurement of a players abilities within a given discipline. Ex. a 7th level wizard has more spells and power than a 2nd level wizard.
  • There are tons more, but that should give any rookies the basics.

Quest Night is a fund-raising endeavor to benefit SCARE for a CURE.